3 Shadow Monster Enemy Character Sprite

  • Royalty free game art

Preview Animation

This “3 Shadow Monster Enemy Character Sprite” is for developers who want to create their mobile game apps for IOS and Android games and need Game Character Spritesheets for their projects.

Best assets for game like: Shooting game, Running Game,Platform Game, and more side Scrolling games.

Animations Included :

  1. Idle
  2. Walk
  3. Run
  4. Throw
  5. Jump
  6. Hurt
  7. Die

File Included :

  • .ai (minimum Adobe Illustrator CS, 100% Editable Body Parts vector)
  • .eps (Included EPS10 too, and 100% Editable Body Parts vector)
  • .png (Separated PNG, ready to your game, and size is up to 512px)
  • .scml (you can edit All animation moves and re-Export your animation with Brashmonkey Spriter)

Tilesets, Backgrounds and Enemies are not included!
DOWNLOAD BRASHMONKEY SPRITER HERE

Ai and Eps File is just contains Vector Body Parts only, and there is no AI or PS for character sprites It’s because Animation is done in BRASHMONKEY SPRITER!. But there is a high resolution PNG images for every Animation sprites

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Download Instructions: For paid products, a download link will be emailed to you and added to your account history immediately after completing the purchase.

For free game art, initiate the checkout process as if you were buying the item. On checkout, you won't be asked for a credit card or Paypal information (if your total cart value is $0.00). Your cart can combine free and paid items.


License Terms - Short version: Purchasing art from our site grants you a license to use the art for commercial or non-commercial apps / digital media. Although the original artist is the copyright holder, you are granted a license to use the art in your app or game. As long as you keep to the terms of the license, the artist will never make a copyright claim against that usage, nor could any other licensee of the same art package (as they are not the copyright holder). Common sense, right? To read the full version of our art licensing terms, click here.