Mech Unit Character Set
This collection of game art characters features one hero, three enemies, three gunfire animations and one explosion. This is a terrific set for games with robot, mecha, cyborg, war, outer space, futuristic, or techno themes.
This set includes the following animations…
- The Hero (Red Bot): Idling, walking, running, crouching, jumping, attacking, crouch attacking, jump attacking, loading gun, unloading gun, shooting, crouched shooting, hurt, dying.
- The Gunner (Yellow Bot): Idling, walking, shooting, dying.
- The Gunner (Orange Bot): Idling, walking, shooting, dying.
- The Brawler (Blue Bot): Idling, walking, punching, shooting, dying.
Vector-Created
All the artwork in this bundle was originally vector based, so you can export any of the images at virtually any resolution (though 1x, 2x, 3x sized PNG sequences have already been created for you). The original vector artwork can be found in the .eps, .cdr and .ai formats.
Spritesheets
PNG sequences are included for generating the spritesheet / texture atlas with your preferred tools: Flash CS6, Flash CC, ShoeBox, Texture Packer, Xcode 5 etc. Spritesheets are compatible with the following frameworks (to name a few)…
JSON or JSON-Array
Sparrow version 1 or 2
Cocos2D version 1, 2, 3
Starling version 1 or 2
Easeljs
Sprite Kit Texture Atlases
This collection of game art characters features one hero, three enemies, three gunfire animations and one explosion. This is a terrific set for games with robot, mecha, cyborg, war, outer space, futuristic, or techno themes.
This set includes the following animations…
- The Hero (Red Bot): Idling, walking, running, crouching, jumping, attacking, crouch attacking, jump attacking, loading gun, unloading gun, shooting, crouched shooting, hurt, dying.
- The Gunner (Yellow Bot): Idling, walking, shooting, dying.
- The Gunner (Orange Bot): Idling, walking, shooting, dying.
- The Brawler (Blue Bot): Idling, walking, punching, shooting, dying.
Vector-Created
All the artwork in this bundle was originally vector based, so you can export any of the images at virtually any resolution (though 1x, 2x, 3x sized PNG sequences have already been created for you). The original vector artwork can be found in the .eps, .cdr and .ai formats.
Spritesheets
PNG sequences are included for generating the spritesheet / texture atlas with your preferred tools: Flash CS6, Flash CC, ShoeBox, Texture Packer, Xcode 5 etc. Spritesheets are compatible with the following frameworks (to name a few)…
JSON or JSON-Array
Sparrow version 1 or 2
Cocos2D version 1, 2, 3
Starling version 1 or 2
Easeljs
Sprite Kit Texture Atlases
Tags: character , characterart , explosions , gameart , mech , robotart , robots ,
View More By Zuhria
File Formats:
PNG | PNG Animated Sequences | Original Art is Vector-Based| Adobe Illustrator | EPS | Corel DrawAnimation Sequences:
Idle | Walking | Running | Firing Weapon | Melee Attack | Jumping | Crouching | Hurt / Stunned | DyingPurchase Options: |
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